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All Packages

Explore the available packages in the Lorekeeper ecosystem.

actor

Controllable actor, supporting WASD and mouse controls in either first or third person.

app

Application framework for creating windows, managing Skia and OpenGL contexts, and render loops.

audio

Audio playback system with support for sound effects and music looping capabilities.

browser

Object browsing and selection system supporting memory, file system, and extensible data sources.

color

Color structs and utilities for color space conversions and manipulation.

graph

Undirected graph data structure implementation for node-based systems and data flow.

item

Inventory system with 2D grids for discrete items and volume-based containers for continuous objects.

lerpable

Interpolation utilities for smooth ease-in transitions and animated value calculations.

mapdraft

Map editing and terrain generation tools. Also available as standalone application.

mesh

3D mesh loading, processing, and manipulation tools for game development.

network

Networking and multiplayer communication tools for building connected game experiences.

physics

Physics simulation engine with collision detection for realistic game object interactions.

render

High-performance rendering engine for 2D and 3D graphics with optimized draw calls.

select

Selection and picking system for interactive objects with ray casting and hit detection.

ui

Reactive UI components and widget system powered by the Iris language, similar to React or Vue.

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